C# Named Binary Tag (NBT) library
In order to more elegantly hack Minecraft data files, I have created a .Net library for reading and writing named binary tag (NBT) files. Sure, this sort of thing already exists, but I had a few specific goals in mind:
- Understand the file format by immersing myself in implementing the spec.
- Create a library with a clean, .Net style naming convention and architecture.
- Personally own the rights to the code.
Get it. Use it. Love it.